CASE STUDY / Live
Headline Hustle
A real-time multiplayer music bidding game where players build the strongest festival lineup.
Next.jsTypeScriptTailwind CSSSupabase RealtimePostgreSQL
Visit live project 
The project
Headline Hustle turns festival booking into a fast multiplayer strategy game. Players create or join a room, vote on genres, bid against friends or bots for artists and then vote for the winning lineup. I built the game flow, room state and live bidding experience with Next.js, TypeScript and Supabase Realtime.
Approach
I focus on explicit data contracts, small independently testable modules, accessible UI states and the simplest architecture that can handle the real constraints.
What I learned
Successful delivery depends as much on clarifying rules and communicating trade-offs as it does on writing code.